On the fourth spawn onwards, it’ll have All Attributes Damage Reduction. On the third spawn at 25% HP threshold, it’ll have All Attributes Damage Reduction that makes them almost immune to elemental damage(outside of flat elemental resistance) even if you use Trishula(confirmed). On the second spawn at 50% HP threshold, it’ll have a Physical Damage Reduction that makes them almost immune to physical damage. On the first spawn at 75% HP threshold, it’ll have a Magical Damage Reduction that makes them almost immune to magic damage. There is a high chance for Della Mortu to use its ultimate skill again when it’s HP falls below 10% so you have to kill it ASAP at that point to avoid its ultimate skill. So you have to kill Della Mortu with them around and you must not let your units do regular attacks(excluding ranged units) to any of them to not trigger their counter. The 2 Fredeuxes and 2 Menodeuxes will spawn again every time you kill them in the last phase. Note: If you managed to kill all Fredeuxes and Menodeuxes, Della Mortu’s Magical Damage Negation will disappear for a while until it spawns another wave of 2 Fredeuxes and 2 Menodeuxes. It will be vulnerable to neutral physical damage. Best guess is the ultimate does dark magical damage(not confirmed).Īfter it uses the first ultimate skill, the buffs will disappear except Magical Damage Negation, All Attributes Damage Reduction and Autocounter Close-range Regular Shots(Fire). It will use its ultimate skill that deals approximately 4k damage after you kill the first 2 Fredeuxes and 2 Menodeuxes. It will also have Autocounter Close-range Regular Shots(Fire). Instead, it will get stats buff, Physical Damage Negation, Magical Damage Negation, and All Attributes Damage Reduction that makes him immune to everything. Same case with 25% HP bar threshold(locked too) but it won’t disappear after it summoned 2 Fredeuxes and 2 Menodeuxes with ?innate DEF and MND debuff. More details on their own behavior below. It will spawn 2 Fredeuxes and 2 Menodeuxes with different resistance buffs for each summon, then disappear. Best guess is Gathering Power is a sign that it’ll do something after a fixed time, and Power Dispersing is used before it summons Fredeuxes and Menodeuxes. Still finding out what Gathering Power and ?Power Dispersing means. It will cast Gathering Power in 100 seconds after the battle starts. There’s a probability for it to use a one-shot kill attack to a unit called. Its attack pattern consist of small range regular attack, and ?gunpowder cooking(yes, senku’s s1). There is a chance for it to cast ? Barrier. It has Rapid Recovery so stunlock strategy isn’t a good option in this quest. The stage has Meteor Rain casted periodically that can inflict Fire Resistance reduction by 20. ,, ,, , Įlemental Resistance in Break State(with weak applied):
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